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epack.txt
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1998-08-13
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xBill for Wingdows Extension Pack - The Specs
=============================================
Contents
1. The Directory Structure
2. File descriptions
3. What to check before publishing
=============================================
1. The Directory Structure
All directories are relative to the directory
where xbill.exe is located in!
epacks\
Extensionpackdirectory:
create your directory, and
name it, whatever you want
epacks\yourdir\
Here go the following files:
boutpack.bmp
xbill.mid
Any description file, or readme, or
credits file your want. The xBill
program will just ignore it.
epacks\yourdir\bmp\
Here go the Bitmaps for animated xBill,
CPUs, OSes, Bucket, Toaster
epacks\yourdir\bmp\masks\
Here go the Bitmap masks
epacks\yourdir\cur\
Put your cursors here
Handup, Handdown, Bucket and the OS
cursors: Apple, BSD, HURD, LINUX,
Next, OS2, REDHAT, SGI, SUN
-----------------------------------------------------
2. File descriptions
BMP images may be Indexed or RGB type.
~ boutpack.bmp ~
A 240x100 pixels BMP file, that will appear
in the "Choose a Pack" Dialog.
Put whatever you want in it! What's your
pack about?
~ xbill.mid ~
If you want Background MIDI sound, add this
file. Any MIDI possible.
~ Animations ~
Each animationframe is a single BMPfile,
that has to be BITBLTable. That means these
Bitmaps must have a black background, and each
picture needs a mask-file.
This maskfile is just black and white:
has to have a white background,
and is black in the foreground.
Walking:
left billl_0.bmp - billl_2.bmp 3 frames
msk_billl_0.bmp - msk_billl_2.bmp
Width: 24 Height: 38
right billr_0.bmp - billr_2.bmp 3 frames
msk_billr_0.bmp - msk_billr_2.bmp
Width: 24 Height: 38
Dying:
billd_0.bmp - billd_4.bmp 5 frames
msk_billd_0.bmp - msk_billd_4.bmp
Width: 24 Height: 38
Installing OS:
billa_0.bmp - billa_12.bmp 13 frames
msk_billa_0.bmp - msk_billa_12.bmp
Width: 58 Height: 41
~ Cursors ~
Hot Spots
Hand_up, Hand_Down, Bucket 16x9
OSes 16x16
the original cursors are centered 32x32,
so, if you align them to one side, adjust
the hot spots as needed
-----------------------------------------------------
3. What to check before publishing
1 do the Cursors work right? check, and adjust
Hot Spot position if needed
2 are all files included? those missing will be
replaced by the original ones, which will make
animations look real crappy if for instance a
mask file is missing and you changed Bill's out-
line
3 is the directory structure right? if not, files
cannot be found
4 did you include your credits picture (boutpack.bmp)?
if not, your extension pack will not appear in
the list!
=========================================================
I hope this makes everything clear. If you need additional
help, look at the default pack for an example.
Have fun!